Dungeons and Doorways
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How to play.
Place walls such that:
The total number of walls in each row and column are as indicated.
Empty squares must all be connected as a walkable path.
Monsters are always at dead-ends, all dead-ends have monsters.
Each treasure is in a 3x3 room, with exactly one entrance. There are no other rooms (areas without walls 2x2 or larger).
What is this?
This is a fan reproduction of Dungeons and Diagrams, a sub-game in
Zachtronics' Last Call BBS
The gameplay is the same, but the puzzles are different!